Hey BHS, I noticed an issue where the UniStormWindZone.windMain never changes in WindFadeSequence after the first TransitionWeather call. This is because the CurrentWindIntensity is only set in InitializeWeather via the Start function call chain and never in the Update function call chain. This means that the check in TransitionWeather for the Wind will always be compared to the same CurrentWindIntensity value, and in my case, since Heavy Snow is my first WeatherType (Wind Intensity of 1), the WindFadeSequence where FadeOut is true is never hit. This can be fixed various ways, like instead of using CurrentWindIntensity in TransitionWeather, UniStormWindZone.windMain could be used instead, or if CurrentWindIntensity is the preferred method of tracking things, then it could be set to CurrentWeatherType.WindIntensity after the //Wind conditionals (or even set in WindFadeSequence to the MaxValue). I am sure there are more ways to resolve this. The issue has been around since at least 10/20/2020, I am currently using the latest version (at this time) 5.0.1. I encountered this while hooking UniStorm to Crest and was wondering why my waves were not stormy during windy weather. Thanks for an amazing product.