Hello everyone! I've just finished the rework of the second planet in my game with terrain. I modified the planet shader, so I can use a second albedo texture and a third detail bump map. The albedo textures can be mixed together by the "Texture Mix Factor". I also changed the shader so I can set a detailed tiling for every single detail texture. If you want to try out the shader, I've added the modified shader to this post. I hope you like it.