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Graphics [HDRP-UPR ✅] Sky Master ULTIMATE-Physical skybox-Volume clouds-Weather FX-Ocean-Realtime GI-Mobile

Discussion in 'Tools In Progress' started by nasos_333, Nov 1, 2014.

  1. nasos_333

    nasos_333

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  2. nasos_333

    nasos_333

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    Sky Master ULTIMATE URP - Volumetric shadowed fog and local light volume shadows WIP video
     
    Last edited: Jul 31, 2020
  3. nasos_333

    nasos_333

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    Sky Master ULTIMATE URP - Volume clouds - lighting - water




    UPDATE on Sky Master ULTIMATE URP version
    The latest Sky Master ULTIMATE URP Beta version (v.3a) is now ready for download on PM request, including multiple additions, fixes and integrating to the core Sky Master ULTIMATE system.

    Enjoy :)
     
  4. nasos_333

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    Sky Master ULTIMATE URP benchmarks running on my 3 years old non gaming laptop




    Sky Master ULTIMATE URP - Shader based volume clouds module - new URP demos WIP (top 3 photos) and Full Volumetric clouds with fly through WIP (all other photo - video)
     
  5. nasos_333

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  6. nasos_333

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  7. braidens

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    HI does Sky master work for Webgl or will it throw an "out of memory" error??
     
  8. nasos_333

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    Hi,

    It works, but depends on which pipeline and unity version as well, let me know
     
  9. nasos_333

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  10. nasos_333

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    Sky Master ULTIMATE HDRP Beta WIP, three of the 5 total clouds types (3D noise in Image effect with fly through and as background only and volume shaded on a spherical dome without image effects)
     
  11. nasos_333

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  12. nasos_333

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    Sky Master ULTIMATE HDRP - Volume cloud shadows have been finalized
     
  13. nasos_333

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  14. nasos_333

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  15. nasos_333

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    Sky Master ULTIMATE HDRP and URP WIP - Full volume clouds with fly through support and shadows on ground
     
  16. nasos_333

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    Sky Master ULTIMATE HDRP and URP WIP - Full volume clouds with fly through support and shadows on ground
     
  17. nasos_333

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    Sky Master ULTIMATE v5.0.9 has been submitted to the store !!

    v5.0.9
    - Added demo scenes with the shader based volumetric clouds optimized for mobile use.
    - Fixed issue where the texture mask for shader based clouds would not offset correctly
    when using the offset variables in the material.
     
  18. nasos_333

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    Sky Master ULTIMATE v5.1.0 has been submitted for review in Unity Asset Store

    v5.1.0
    - Added option to use custom weather texture in full volume clouds script directly, without use
    of weather texture maker
    - Added full volume cloud preview in editor
    - Fixed issue of white border where clouds meet horizon objects in full volumetric clouds, in CloudBlender script
    - Added full volumetric cloud shadows (Shadow Mode 2 in FullVolumeCloudShadowsSM shader)
    - Added script sample of reset of Map to zero coordinates (floating origin) and keep the volumetric clouds state
     
  19. nasos_333

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    Sky Master ULTIMATE, True volumetric lighting in URP, with volumetric shadows cast from directional and spot lights.
     
  20. nasos_333

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    Sky Master ULTIMATE HDRP version WIP - volumetric clouds fly through


    --------------------------------------------------------------------------------------------
    Sky Master ULTIMATE is on -50% Discount on Unity Asset Store November sale !!!!

    InfiniGRASS is also at -66% discount for all Sky Master ULTIMATE users !!
    ($19 instead of $60 normal price) for a limited time.
    --------------------------------------------------------------------------------------------
     
    Last edited: Dec 3, 2020
  21. nasos_333

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    Sky Master ULTIMATE URP Beta 9 is now released !!!
    The system is available on PM request.

    This new version is a massive upgrade with integration to Sky Master ULTIMATE core, unique in the asset store volumetric lighting system for URP, cloud shadows for all cloud types, prefabs for direct insertion in scene and much more. Also the system has been adapted & tested in both Unity 2019.4 and 2021.1.0a5 Unity (URP 10.1.0)
     
  22. nasos_333

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    ----------------------------------------------------------------------------------------------
    -------- Sky Master ULTIMATE HDRP Beta 6 is now released !!! ----------
    ----------------------------------------------------------------------------------------------
    The system is available on PM request.


    This new version is a massive upgrade with integration to Sky Master ULTIMATE core,
    image effect based clouds and shadows for all cloud types, prefabs for direct scene insertion,
    a new ocean system with special underwater effects and much more.

    Also the system has been adapted & tested in both Unity 2019.4 and 2021.1.0a9 (URP 10.2.2)

    Quick Start Guide
    ----------------------------------------------------------------------------------------------
    ----------------------------------------------------------------------------------------------
     
  23. nasos_333

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  24. nasos_333

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    Sky Master ULTIMATE - HDRP Beta 6

    Small tutorial on how to add the Sky Manager component to a HDRP scene
     
  25. nasos_333

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    ----------------------------------------------------------------------------------------------
    -------- Sky Master ULTIMATE HDRP Beta 6a is now released !!! ----------
    ----------------------------------------------------------------------------------------------


    The new version fixes one issue with the shore lines depth renderer and adds an optimized version of the PREFAB 2 with the sea and cloud reflections rendering for lower end systems.

    Also addressed an issue where the water projected grid was not created properly some times depending on screen resolution.
     
  26. nasos_333

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    Sky Master ULTIMATE (http://u3d.as/agN) URP version - Volumetric Lighting

    Volumetric Lighting module WIP, added noise in the volume, fixed issue where the volume was not visible in the skybox area, fixed issue where only one local light was displaying volume lighting each time and added more controls over the density distribution. Also adapted the system for the new URP11 and added demo with point light shadows.

    The new volume light features will be released in the upcoming Beta 10.
     
  27. nasos_333

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    Last edited: Jan 8, 2021
  28. nasos_333

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  29. nasos_333

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    Ethereal URP WIP. Sky Master ULTIMATE URP Volumetric lighting and Fog module.


    Testing the system with a forest and the Atrium scene.
     
  30. nasos_333

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    Ethereal URP WIP. Sky Master ULTIMATE URP Volumetric lighting and Fog module.

    Testing the system with a forest, also added wind to the tree shader for nicer look in the included demo scenes.
     
  31. nasos_333

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    Test of the system in URP11 with Point Light volumetric shadows




    Ethereal URP WIP. Sky Master ULTIMATE URP Volumetric lighting and Fog module.

    Testing the system with the new URP11 and Point Light Shadows.
     
  32. nasos_333

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    ✅ Ethereal URP Volumetric Lighting and Fog, has been submitted for review to the store !!!

    The system is also part of the Sky Master ULTIMATE URP suit, which is available now to all Sky Master ULTIMATE users.

    An upgrade price to Ethereal of $5 will apply for Sky Master ULTIMATE users that may want access to the bonus Forest assets and the extra foliage shader packed in the Ethereal asset and the relevant new demo scenes.
     
  33. nasos_333

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    Ethereal URP Volumetric Lighting and Fog, has been submitted for review to the store !!!

    The system is also part of the Sky Master ULTIMATE URP suit, which is available now to all Sky Master ULTIMATE users.

    An upgrade price to Ethereal of $5 will apply for Sky Master ULTIMATE users that may want access to the bonus Forest assets and the extra foliage shader packed in the Ethereal asset and the relevant new demo scenes.
     
  34. nasos_333

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    Ethereal Volumetric Lighting & Fog combined with Sky Master ULTIMATE URP Water and Reflections systems.


    Ethereal Volumetric Lighting & Fog combined with Sky Master ULTIMATE URP Volumetric Clouds.


    Ethereal URP Volumetric Lighting and Fog, has been released to the Unity Asset Store !!!

    The system is also part of the Sky Master ULTIMATE URP suit, which is available now to all Sky Master ULTIMATE users.

    Sky Master ULTIMATE users can upgrade to Ethereal for $5 and benefit from the extra Forest demo scene, URP foliage shader and forest assets.
     
  35. nasos_333

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    Sky Master ULTIMATE URP Volumetric Lighting System - Ethereal v1.1.1 Update has been submitted to Unity Asset Store !!

    Ethereal v1.1.1:

    - Added fix for flicker in editor, when both editor and game windows are open
    - Added support for up to 6 local lights plus directional volumetric effect
    - New performance optimizations
    - Added option to pass a reflections camera to the script to render the effect in a second camera (e.g. can be used for reflections), using a different renderer that will have the isForReflections checkbox selected in the fog renderer feature.
    - Addressed some issues in Reflections script in Sky Master ULTIMATE URP Water module and added a public reference to the reflections camera so can be passed to the fog script (Sky Master ULTIMATE URP version)
     
  36. nasos_333

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    Sky Master ULTIMATE HDRP - Cloud masking for Fog of War functionality WIP

    The full volumetric clouds will support a new Fog Of War mode in the nest HDRP Beta version (7.0)

    The effect will also be ported to Standard and URP pipelines soon after the first HDRP version is finalized.
     
  37. nasos_333

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    Ethereal URP WIP. Sky Master ULTIMATE URP Volumetric lighting and Fog module.

    Testing the system with additive scene loading.

    One scene has the camera with the connect to fog script and another the lights, the Sun light must be grabbed after loading the scene and passed to the script for correct sun positioning in the fog.
     
  38. nasos_333

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    Sky Master ULTIMATE (http://u3d.as/agN) Volumetric Lighting System - Ethereal (http://u3d.as/2jQH) v1.1.2 Update

    New demo and Ruins assets Coming soon as a bonus download for all Sky Master ULTIMATE and Ethereal users !!!! The demo uses Sky Master ULTIMATE water and water reflections system.
     
  39. nasos_333

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    Video from new Ethereal system "Forest and Ruins" demo with increased local light shadow resolution
     
  40. raingame_

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    So, does Sky Master fully support HDRP now? Having doubts if I wanna buy it
     
    d1favero likes this.
  41. nasos_333

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    Hi, yes all effects are now ported to hdrp, also hdrp version has a new version of the water and ocean shading with also special underwater handling.
     
  42. nasos_333

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    ETHEREAL module for Volumetric Lighting and Fog, v1.1.3 - Per light power control WIP.

    The LightControlA.x controls the Directional Light power, the LightControlA.y the Local lights overall power (inverse power), LightControlA.z-w and LightControlB.x,y,z,w control individually each of the 6 local lights power (all values are offset additionally to the individual Unity light power).
     
  43. nasos_333

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    Sky Master ULTIMATE URP, Ethereal module for Volumetric Lighting and Fog, new features in v1.1.3a

    - Per light power control. The LightControlA.x controls the Directional Light power, the LightControlA.y the Local lights overall power (inverse power), LightControlA.z-w and LightControlB.x,y,z,w control individually each of the 6 local lights power (all values are offset additionally to the individual Unity light power).

    - Light selection controls (experimental feature v1.1.3a), new system to allow volumes on a single local light, as selected in the relevant script slot. Option for two lights will be added in v1.1.4 (using the 2ond local light B slot in the script). The volume effect in the selected light is enabled when one of its R, G or B colors is at 128, it does not matter which one, the other colors can vary as needed.
     
  44. nasos_333

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  45. nasos_333

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  46. nasos_333

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    Added the first two lights for testing the new light array feature in Ethereal module. (two point lights in the image middle)

    Those are defined by two dummy point lights that are disabled and grab the color, intensity and falloff from their parameters(edited).

    Currently is a base implementation and need to also occlude the lights based on scene depth, which is currently WIP(edited). The first version will support 32 point lights, the goal is to also add more lights and spot lights type.

    Those are completely dynamic lights as well, so can be controlled at run time by the dummy scene lights or by any kind of scripting
     
  47. nasos_333

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    Sky Master ULTIMATE URP Volume Lighting module Ethereal v1.1.4 has been submitted to the Unity Asset Store !!!!


    Ethereal v1.1.4
    - Added new forest with noisy wind demo
    - Fixed n issue where absense of the 2D noise texture would create a memory leak
    - Added check for sun light existance in the script if sun has not been referenced
    - Added tooltips and categories for easier navigation in the volume lights script parameters
    - Added new system of light array impostor lights for adding multiple cheaper light sources in the scene without actual scene lights activated
    - Add bonusu screen space volumetric sun light module
     
  48. nasos_333

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    Sky Master ULTIMATE URP - Work in progress on a cartoony-stylized-amime like focused style option, besides the realistic style already realized in the asset.
     
  49. nasos_333

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    Sky Master ULTIMATE URP Volumetric Lighting module Ethereal v1.1.5 - New day time forest demo WIP.

    Sky Master ULTIMATE URP Beta is available to all users of the system on PM request, the forest demo and assets are available in the Ethereal asset which is a $5 upgrade to Sky Master ULTIMATE.
     
  50. nasos_333

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    Two cameras rendering same scene at same time, new demo coming up in Ethereal v1.1.5

    Sky Master ULTIMATE URP - Work in progress on new demo showcasing dual camera setup for volumetric lighting effects.