Search Unity

Graphics [HDRP-UPR ✅] Sky Master ULTIMATE-Physical skybox-Volume clouds-Weather FX-Ocean-Realtime GI-Mobile

Discussion in 'Tools In Progress' started by nasos_333, Nov 1, 2014.

  1. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  2. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348












    UPDATE:


    The URP Beta versions of InfiniCLOUD, Sun Shafts and Volumetric Fog systems are finalized and available to all users of Sky Master ULTIMATE or the relevant LWRP assets on the store, on PM request.

    If you enjoy the system please consider leaving a review to help with the overall effort and the constant development of new features and enhancements to all the systems, any help on this will be greatly appreciated.
     
    Last edited: Jan 27, 2020
  3. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  4. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  5. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348



    Oceanis HDRP Water system WIP for Sky Master ULTIMATE

    Dynamic Fluid simulation, early adaptation of the system in shore lines. The system will also be used for dynamic rivers that will react to players and obstacles.
     
    eaque likes this.
  6. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348





    Sky Master ULTIMATE HDRP conversion WIP, integration of new cutting edge water and volumetric clouds
     
  7. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348













    Few images from the latest HDRP work, with InfiniCLOUD and Oceanis HDRP Water modules.
     
  8. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
    Last edited: Feb 23, 2020
  9. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  10. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348

    WIP on fish school AI in Oceanis HDRP Water for Sky Master ULTIMATE
     
  11. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
    The Oceanis HDRP Water system pre-Beta is now available to all Sky Master ULTIMATE users, let me know and i can send the system in Google Drive asap. Note this is an early version still, but is fully functional and need final refinements and script polishing to finalize.
     
  12. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348






    New Sky Master ULTIMATE demo, with all 5 cloud types and all newest options, and detailed API example and documentation on the new API demo script.

    Coming in next update of the system.
     
  13. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348

    Oceanis HDRP Water for Sky Master ULTIMATE (http://u3d.as/agN)
    Projected grid optimization, rendering only the water camera sees with dynamic variable detail in distance. The system works on shader-GPU level for maximum performance.

    Clouds are dynamic and made with InfiniCLOUD HDRP system.
     
  14. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348



















    WIP on the new volumetric clouds and water for Sky Master ULTIMATE HDRP version.

    The clouds combine perfectly with the new Oceanis HDRP water system and can be used also in any pipeline and reflection system.
     
  15. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348




    InfiniCLOUD version for Unity 2019.3.5f1 and HDRP 7.2.1 native is now available for all users on PM request.
     
  16. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348





    WIP video of the Sky Master ULTIMATE HDPR version, new volume clouds and Oceanis HDRP water
     
  17. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348




    Sky Master ULTIMATE HDPR version, new volume clouds and Oceanis HDRP water, WIP on performance optimization.

    The 60fps are on my 3 years old non gaming laptop, with all effects active (full water specs, volume clouds and reflection - refraction, shore depth rendering and handling, water height sampling and floaters dynamics etc)
     
    Bartolomeus755 likes this.
  18. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348




    Sky Master ULTIMATE HDPR version, new volume clouds and Oceanis HDRP water, WIP on the dusk and lighting under clouds.
     
    Bartolomeus755 likes this.
  19. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348








    Sky Master ULTIMATE HDRP, volume clouds and Oceanis water, with focus on cutting visuals with maximum optimization

    Clouds and water work out of the box together, for total integration and unified experience.
     
  20. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348


    Sky Master ULTIMATE HDRP WIP Update

    Textures integration on cloud skydome is almost finalized, i will now add sun - moon and galaxy options directly in the same shader for maximum perfomance and ease of use

    Plus will support compete integration with clouds in various ways (can even emulate a 3D effect between clouds as a possible scenario)

    All the effects are reflected in the new cutting edge Oceanis HDRP Water system.
     
    Flurgle likes this.
  21. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348






    WIP on Sky Master ULTIMATE HDRP volumetric sun rays, the rays are also fully reflected in the new cutting edge Oceanis HDRP Water system
     
  22. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348




    WIP on Sky Master ULTIMATE HDRP volumetric sun rays, the rays are also fully reflected in the new cutting edge Oceanis HDRP Water system
     
  23. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
    Sky Master ULTIMATE HDRP Beta
    The Sky Master ULTIMATE HDRP Pre-Beta latest version is now ready for download for all Sky Master ULTIMATE users interested to try it !!!!

    Here is the demo of the first version, the integration with the Time of Day and Weather modules of the new water and clouds is current WIP, when this is done there will also be a Beta release.

    Sky Master ULTIMATE HDRP Pre-Beta Demo
     
  24. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
    UPDATES:

    New sun Shafts URP native module is ready for download for all Sky Master ULTIMATE users
    This module is also ideal for mobile, as it is extremely fast.

    API and demo scene for all Sky Master ULTIMATE run time functionality possibilities
    New API demo scene WIP in Sky Master ULTIMATE v5.0

    The new demo and API Script cover all cloud types and weather effects.
     
  25. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348



    Volumetric sun shafts inthe new URP version, interaction with the URP volume clouds.
     
  26. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348

    WIP on the sun shafts effect for URP version of Sky Master ULTIMATE

    This effect is ideal for mobile as is extremely fast.

    The video shows how the sun beams are also affected by the volumetric URP cloud solution in Sky
     
  27. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348

    HDRP version volume clouds WIP for Sky Master ULTIMATE HDRP (2D and 3D noise options).

    The Beta with the latest cloud version is now available for download for Unity 2019.3.7f1
     
  28. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348






    Moon added to the HDRP shader, with controls for positioning (horizontal and vertical angle directly related to the moon light object rotation)

    Now will add a moon phase shading on top and then the galaxy and stars shaders
     
    Last edited: Apr 15, 2020
  29. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  30. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
    Last edited: Apr 20, 2020
  31. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  32. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  33. AhJun

    AhJun

    Joined:
    Dec 30, 2019
    Posts:
    14
    looks like beta has HDRP support, but does it have regular URP support as well? I don't see it anywhere
     
  34. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
    Yes, there is a separate URP beta download, that includes most core effects in native URP, 2 type of volume cloud, sun shafts and volume fog, i can send in PM as well, the full conversion is also in the works.
     
  35. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348


    Sky Master ULTIMATE URP water is now ready and combines with the URP volume clouds for reflections and refractions, with fully controllable resolution for enhanced performance. All other URP image effects can also be combined in the reflection (volume fog, sun shafts)

    The water will be included in the next URP download, i will upload it this weekend.
     
  36. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348

    Sky Master ULTIMATE URP water is now ready and combines with the URP volume clouds for reflections and refractions, with fully controllable resolution for enhanced performance. All other URP image effects can also be combined in the reflection (volume fog, sun shafts)

    The water will be included in the next URP download, i will upload it this weekend.
     
  37. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
    UPDATE on HDRP version:

    The latest HDRP Beta is now ready for download for all users, on PM request (please attach invoice)
     
  38. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348


    Sky Master ULTIMATE HDRP WIP - Oceanis HDRP water 2ond more detailed reflection model option
     
    Bartolomeus755 likes this.
  39. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  40. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348

















    Sky Master ULTIMATE (http://u3d.as/agN) - HDRP version WIP on Realistic water shading
     
  41. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  42. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  43. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  44. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  45. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348


    Sky Master ULTIMATE URP WIP on true volumetric lighting, the system is now optimized and will soon be ready for production and included in the next URP version download.
     
  46. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  47. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348
  48. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348













    Sky Master ULTIMATE HDRP WIP - Image effect volumetric clouds with fly through or as background (for extra performance).
     
  49. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348










    Sky Master ULTIMATE HDRP WIP - Image effect volumetric clouds with fly through or as background (for extra performance).
     
  50. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    13,348

    Sky Master ULTIMATE HDRP - Fly through clouds WIP.

    The clouds will also have two types of sun shafts and local lighting and support round planets of any size.