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5 and AssetBundles

Discussion in 'Unity 5 Pre-order Beta' started by Whippets, Oct 28, 2014.

  1. Whippets


    Feb 28, 2013
    Is it possible to give a path when loading asset bundles that are stored locally, or change the temp folder where downloaded asset bundles are stored? I'm talking Standalone PC/Mac/Linux here.

    I have two unity programs for my game; the first one has only a small window, and downloads all the patches/updates (asset bundles), and the second is the game itself. Obviously the patcher moves the downloaded asset bundles to a directory that the main game can read them from. This system worked in 4.x but I'm not seeing anywhere I can set a path to the asset bundles in 5.x
    Last edited: Oct 29, 2014