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5.6.2f Editor performance on older cpu

Discussion in 'Editor & General Support' started by SpindizzyGames, Sep 16, 2017.

  1. SpindizzyGames

    SpindizzyGames

    Joined:
    Jun 29, 2017
    Posts:
    108
    I have an older intel Core2Duo laptop with an Nvidia 560M with 4 gb RAM & ssd that I use for development when I'm away from home.

    It generally runs Unity comfortably fine, but there's a noticeable lag that lasts for about a second when I initially drag any object. Empty scene with a cube - I grab a translation handle and drag it... it delays for a second then jumps quite a distance before being dragging normally. When I drag it in the opposite direction the delay returns for a second again.

    Any idea what causes this - is there an Unity editor setting that is optimal for slower machines?
     
  2. Suzuka91

    Suzuka91

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    May 7, 2014
    Posts:
    39
    Last edited: Sep 17, 2017
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  3. samizzo

    samizzo

    Joined:
    Sep 7, 2011
    Posts:
    487
    I see this occasionally too on an older MacBook Pro. I think one time I found it was related to a particular window I had open. Try closing all other Unity windows (asset store, project view, etc) so that you only have the scene view visible.

    -sam
     
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  4. SpindizzyGames

    SpindizzyGames

    Joined:
    Jun 29, 2017
    Posts:
    108
    thanks for the tips :)