Cool stuff! You guys are great! Keep up the awesome work. I found that if you don't move your canvas, it doesn't flicker AS much. (Nearly none) What I did was have an ortho camera that has the canvas as a child to that camera. The ortho camera only renders the UI layer, and the player camera doesn't render the UI at all. The ortho camera never moves in the scene. It seemed to work nicely. Still nowhere near a fix though.