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5.3.5 Build crashes when mashing inputs during loading screen

Discussion in 'Editor & General Support' started by agent_Macgyver, Jan 29, 2018.

  1. agent_Macgyver

    agent_Macgyver

    Joined:
    Sep 1, 2012
    Posts:
    36
    I have a scene that takes about 10 seconds to load on my computer, I turn the screen black during this load screen. If I load the scene and rapidly left click, the game will eventually come up with the generic "application not responding" error from windows.

    Am I loading scenes incorrectly, or can I make unity ignore inputs during loading? what is the correct way to fix this?

    The only thing in the output log is this, and I'm pretty sure it's not related.:

    Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 3119.
    Total: 3.889075 ms (FindLiveObjects: 0.366070 ms CreateObjectMapping: 0.181752 ms MarkObjects: 3.204403 ms DeleteObjects: 0.133855 ms)​