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5.3.1p3 Asset bundle Unable to open archive file

Discussion in 'Android' started by Miguel-Ferreira, Jan 20, 2016.

  1. Miguel-Ferreira

    Miguel-Ferreira

    Joined:
    May 8, 2015
    Posts:
    90
    Hi,

    We're are using Asset Bundles on our projects and we use only one bootstrap scene that basically loads all other scenes through AssetBundleManager.LoadLevelAsync and it works fine on iOS.

    On Android, it seems that it is able to correctly parse the asset bundle manifest but is unable to open the asset bundle itself with the following message:

    It only seems to happen when I load a asset bundle scene that depends on other asset bundles since it is specifically failing to load the dependent assets.

    Is this a known issue? Is there any workaround for this.

    The AssetBundleManager sample works fine, so this seems to only happen on heavier projects and thus is harder to replicate on a sample project fit for bug filing
     
  2. Miguel-Ferreira

    Miguel-Ferreira

    Joined:
    May 8, 2015
    Posts:
    90
  3. ratmat2002

    ratmat2002

    Joined:
    Jun 13, 2014
    Posts:
    35
    Did you ever get a solution for this? I'm seeing the same problem.