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5.3.1p2 iOS does not fire OnDragEnd

Discussion in 'iOS and tvOS' started by Deleted User, Jan 23, 2016.

  1. Deleted User

    Deleted User

    Guest

    Has anyone else noticed that OnDragEnd does not fire?

    I set up a scene, put a script on an object that implements the interfaces for OnDragBegin, OnDragEnd, and OnDrag.

    Begin and Drag fire, but End does not.
     
  2. Deleted User

    Deleted User

    Guest

    This is also the case for the latest patch. 5.3.1p4
     
  3. Deleted User

    Deleted User

    Guest

    Results of my testing

    In iOS, Unity 5.2, OnDragEnd and OnPointerUp will both fire when you finish a drag.

    In iOS, Unity 5.3, OnDragEnd will never fire.

    In iOS, Unity 5.3, OnPointerUp will only fire when you do not perform a drag at all.
     
  4. Deleted User

    Deleted User

    Guest

    Last edited by a moderator: Jan 25, 2016