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[5.2] UIImage problem on iOS build + TexturePacker software

Discussion in 'UGUI & TextMesh Pro' started by fgarmo, Sep 11, 2015.

  1. fgarmo

    fgarmo

    Joined:
    Apr 22, 2013
    Posts:
    9
    I use TexturePacker software for creating sprite atlas. It was working fine in previous Unity versions. I just uploaded to 5.2 and UIImages have these sprites are shown in Unity Editor even when is editor playing, but when I create an iOS build they just disappear and I cannot see them.