1. Add a new parameter in mechanim, I don't even get to hit play and it crashes. 2. Remove a collider. Try to undo my removing the collider and it crashes. 3. Virtually any change to mechanim animations makes my editor crash. 4. Other random crashes I wasn't paying attention because it had just started. 8 crashes in less than an hour... I usually don't complain but this is too much. I love 5.2 but it's impossible to work on it with this many crashes. Thanks
Hey, The 5.2 patch should be out shortly(tomorrow hopefully!). If this does not fix your problems please file a bug report https://unity3d.com/unity/qa/bug-reporting