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Question 4x memory usage in Xcode GPU Frame Capture

Discussion in 'iOS and tvOS' started by joshuacwilde, Sep 4, 2020.

  1. joshuacwilde

    joshuacwilde

    Joined:
    Feb 4, 2018
    Posts:
    731
    AcidArrow likes this.
  2. chrismarch

    chrismarch

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    Jul 24, 2013
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    Is your Unity 64x64 texture without mip maps - 128 KB in Xcode GPU Frame Capture when dynamic resolution is disabled?
     
  3. Alterego-Games

    Alterego-Games

    Joined:
    Jul 13, 2015
    Posts:
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    Because this topic has 2 actual bugs in them, seperated from the changes to how ios shows (and limits) memory usage