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4

Discussion in 'Assets and Asset Store' started by Ingress Design, May 4, 2014.

  1. Ingress Design

    Ingress Design

    Joined:
    Apr 23, 2014
    Posts:
    38
    1
     
    Last edited: Jun 7, 2014
  2. Ingress Design

    Ingress Design

    Joined:
    Apr 23, 2014
    Posts:
    38
    Currently our team is working on the development of the mobile part of the Asset Management. Not to miss an update, you can add to wishlist Asset;) Thanks for your attention!
     
  3. Sparty

    Sparty

    Joined:
    Aug 26, 2010
    Posts:
    82
    Do you plan to add projectiles at any point?

    Thanks,
    -Eric
     
  4. Ingress Design

    Ingress Design

    Joined:
    Apr 23, 2014
    Posts:
    38
    Yes, our team is working on this. but for a good implementation of a new level, we need fresh ideas. if you have, you can offer them to us by email: semen_farada@rambler.ru
     
  5. Ingress Design

    Ingress Design

    Joined:
    Apr 23, 2014
    Posts:
    38
  6. Ocid

    Ocid

    Joined:
    Feb 9, 2011
    Posts:
    476
    How does it differ from the Ludum Dare entry?
     
  7. Ingress Design

    Ingress Design

    Joined:
    Apr 23, 2014
    Posts:
    38
    fully working version made under the impression of the original game, with the arrangement of all necessary to prefabs. Our company also provides technical podderdki their projects . I hope we have answered your question ;)
     
  8. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    12,918
    Nice, that is a really sweet project, just played it and the whole thing is amazingly well made and immersive
     
  9. bigbazwa

    bigbazwa

    Joined:
    Jun 18, 2013
    Posts:
    8
    It was actually made by someone else for Ludum Dare, you can download the source for free here and not pay $25 dollars to someone else for it: http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=22249

    All this publisher's assets on the asset store are just the source from other people's Ludum Dare games that they have taken for free and are now selling.
     
  10. nasos_333

    nasos_333

    Joined:
    Feb 13, 2013
    Posts:
    12,918
    I see, thanks for the tip, also explains some of the posts above :)

    You just saved me 25$ :)

    EDIT:
    I saw the Ludum rules

    "The code from a game written in 48 hours isn’t likely to contain anything super top-secret, which is why we ask you to include it. Instructions for using or compiling the code is not required; It’s mainly a formality in case we need to deal with disqualifications. This does not mean open source, just included source. You retain all rights to it. If you do not wish to provide source, consider entering the Jam instead."

    So how is it posible to sell it in the asset store ? If the asset store one has a license by the creator it is a whole different matter too.

    It is getting very confusing
     
    Last edited: Jun 7, 2014
  11. 22

    22

    Joined:
    May 22, 2009
    Posts:
    63
    We also run into this issue. We purchased this stolen asset. We spent some time to modify it. After reading of this post, we can delete the whole project. It is really annoying.
    Personally, I believe that Unity Asset Store is at least partially responsible for this disaster. If we cannot rely on the intellectual property ownership of the assets it will be difficult to spent money for the assets in the future.