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Question 4 directions Rig & Sprite Swap

Discussion in 'Animation' started by TrilexCH, Nov 23, 2022 at 5:29 PM.

  1. TrilexCH

    TrilexCH

    Joined:
    Tuesday
    Posts:
    1
    Hello together
    I'm currently working on a game in that I want to represent the characters in 4 directions

    My knowledge

    I have so far studied the Unity manuals as well as gone through various tutorials, however I have not found a workflow that is made for 4 directions of character.
    https://docs.unity3d.com/Packages/c...9.0/manual/ex-sprite-swap.html#full-skin-swap

    Objective
    • Import character man and woman in 4 directions
    • Skinning editor (would like to work with bones)
    • Sprite Libary (Part Sprite Swap)
    The man can choose different hairstyles and eyes, but not the same as the woman. I assume that this is done with different sprite libaries?

    Sprite Libary
    • How should I build the sprite libarys if I want to do the part swap (man and woman have the same skeleton, skeleton sharing)?
    • The character should also be able to carry items in both hands, how do I do that best, does that affect the skeleton?

    My PSB files are organized like this so far:
    I created a PSB file for each direction (Man as well as Woman are separated:
    • Man_down, Man_R, Man_Up, Man_L
    • Women_down, Women_R, Women_Up, Women_L

    Here the individual layers are visible:
    • Eye_R, Eye_L, Head, Torso, Arm_R, Arm_L, Hand_R, Hand_L, Leg_R, Leg_L.

    I am totally lost, have a mess in my head.... I would be really happy if you could help me.

    Thanks a lot
    TrilexCH
     
    Last edited: Nov 23, 2022 at 5:54 PM
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