Hi everyone, I'm having a problem with images and masks on 4.6b20. It almost seems like it's a z buffer issue, but can't figure out how or why. I have a scrollrect set up that is targeting a vertical layout group that's filled with a combination of vertical and horizontal layout groups with text and images in them. As I scroll, the text gets cut off by the mask as expected, but the images do not. I've attached an image that may help explain what's I'm seeing. I'm still very new to Unity, so I appreciate any help!