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4.6 Editor Error

Discussion in 'UGUI & TextMesh Pro' started by mog-mog-mog, Sep 27, 2014.

  1. mog-mog-mog

    mog-mog-mog

    Joined:
    Feb 12, 2014
    Posts:
    266
    I see following errors in editor build 19

    !GetPersistentManager().IsStreamLoaded(metaDataPath)
    UnityEditor.DockArea:OnGUI()

    Asset import did not unload metadata path. This will leak memory. File a bug with repro steps please.
    UnityEditor.DockArea:OnGUI()


    I am not sure about repro steps but it is probably related to my play with sprite editor to slice images.
     
  2. Tim-C

    Tim-C

    Unity Technologies

    Joined:
    Feb 6, 2010
    Posts:
    2,225
    Hi, we haven't seen this. If you can get a solid repro we would be happy to take a look.
     
  3. LionTR

    LionTR

    Joined:
    Mar 26, 2010
    Posts:
    33
    I have the same error in 4.6.1f1. I'm just trying to change a sprite's pivot point in the sprite editor, and when I hit apply, it gaves me those two errors.
     
  4. FeynmanRen100

    FeynmanRen100

    Joined:
    Sep 6, 2013
    Posts:
    22
    I met the same issue on Unity 4.6.4f1.