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4.3.1 also hangs upon exit

Discussion in 'Editor & General Support' started by Reizla, Dec 2, 2013.

  1. Reizla

    Reizla

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    A feature that was introduced with Unity 4.3: Hanging upon exit. Well, 4.3.1 still has that feature :s

    Only thing I found out so far (also while using 4.3) is that the editor hangs itself up on exit when you have ran the game a couple of times in the editor.

    ...as with the 4.3 version, killing ADB.EXE from the taskmanager still allows Unity to close normally...
     
  2. freakdave

    freakdave

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    Happens here, too.
    I hope it gets fixed in the next update...
     
  3. NLSC-E-MS

    NLSC-E-MS

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  4. Max70

    Max70

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    Interesting information.
    same problem here too.
     
  5. IAndrewNovak

    IAndrewNovak

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    +1
    I have this problem too
     
  6. jcmiguel

    jcmiguel

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    I was having the same problem on both win7 and osx. The solution I read somewhere was to remove all files (*csproj, *unityproj, *sln) from your project root folder, but leaving the folders intact (such as Assets, Library, etc). Then also remove the folder Temp if present. Reopen the project and it should be fine.
    As always, make a backup copy before doing this..
    Let us know if it works
     
  7. Mikie

    Mikie

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    Found a crude work around 4.3. I start one project(dummy project). When I try to exit the first project Unity locks up. Then I start other projects I want to work on and they close without locking up unity. Then I stop the first project by stopping abd.exe. Very strange.
     
  8. brilliantgames

    brilliantgames

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    Anyone have performance and occlusion culling issues still? Performance was fixed for windows build, but webplayer is slow as hell.
     
  9. RayWolf

    RayWolf

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    v4.2 was 68 fps and v4.3.1 is 60 fps here in my project (rpg-style)..so its still a damn performance issue for me atleast.
     
  10. 99thmonkey

    99thmonkey

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    Same issue here, and support told me 4.3.1 would fix it. Nope. Still happens. Frustrating.
     
  11. lisaiceland

    lisaiceland

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    same issue. 4.3.1 hangs upon exit. impossible loading time (slow)....
     
  12. LaneFox

    LaneFox

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    Happens to me, but seems to be more frequent if I have just saved the project/scene.
     
  13. tswalk

    tswalk

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    same for me, even when only using the editor and not actually 'running' the game or sim... seems random though.
     
  14. Deleted User

    Deleted User

    Guest

    You guys are doing better than me, finally bought pro and 4.3 crashes the AMD drivers and crashes Unity.
     
  15. Mikie

    Mikie

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    Try
    j:\android-sdk-windows\platform-tools\adb.exe devices
    This starts the adb.exe. Works for me.
     
  16. Japu

    Japu

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    If you debugging Unity process with Visual Studio, you can step forward just before JB 'failed' jump. When you reach this instruction, press right mouse button and click set next statement at address of MOV ESI,..... then leave process running with F5. It's work for me when Unity exit may be critical.

    I hope help you.

    $DebugAssembly.jpg
     
  17. wwenthin

    wwenthin

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    I've found that running adb kill-server will let unity exit. I found this solution somewhere else and it seems to work for me.
     
  18. Amon

    Amon

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    I just open task manager and kill the adb process then unity quits properly. As long as you quit the adb process first unity will shut down properly.
     
  19. RSH1

    RSH1

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    This is STILL happening on the latest version of Unity. This is ridiculous, I shouldn't have to be closing a program from Task Manager when I want to exit. It also frequently happens on changing project.
     
  20. Deleted

    Deleted

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    This still happen on latest Unity version. I only manage to close Unity with Task Manager. I've been using Windows 8.1 and this happens only with Unity.
     
  21. henriquefaria

    henriquefaria

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    Same issue here (Unity 4.3.4 Free). If I kill the adb process the unity closes normally.
    I'm using Windows 8.1 x64.

    Please, fix this!
     
  22. Disastorm

    Disastorm

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    I get the same issue with the most update to date free version of Unity on Windows 7 x64.
     
  23. zbalai

    zbalai

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    4.3.4f1 still happening
    have to kill adb.exe by closing or changing projects
     
  24. hexdump

    hexdump

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    Same here. Sometimes it breaks the project too :(.
     
  25. SmilingCatLtd

    SmilingCatLtd

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    Still happening, even when my project has never been targeted to Android. Why is Unity even starting adb.exe if I'm not targeting Android? Seems at the very least a waste of resources.
     
  26. ricardo_arango

    ricardo_arango

    Unity Technologies

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