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4.2: Any way to turn off the "Tiled GPU perf. warning"?

Discussion in 'Editor & General Support' started by VIC20, Jul 22, 2013.

  1. Leslie-Young

    Leslie-Young

    Joined:
    Dec 24, 2008
    Posts:
    1,146
    My UI camera (set to clear Depth only) was the cause of this.
    Untick "Allow MSAA" to get rid of warning.
    Unity 5.6.1.f1
     
    Last edited: May 17, 2017
    AfrOn likes this.
  2. stefanplc

    stefanplc

    Joined:
    Feb 21, 2015
    Posts:
    82
    I would just like to mention that this solution worked for me too. I had several cameras active all on Depth Only and changing one of them to Solid Color fixed the error. Thanks!
     
  3. dominatorpato666

    dominatorpato666

    Joined:
    Dec 13, 2017
    Posts:
    1
    This also worked for me.
    I made sure all my cameras had the same rendering path, removed MSAA from them and the warning disappeared. I'm using Unity 2017.2.0f3
     
  4. blanktarget

    blanktarget

    Joined:
    Aug 28, 2017
    Posts:
    20
    Turning off emulation, and setting my camera to forward rendering solved it for me!
     
  5. karan-veer

    karan-veer

    Joined:
    Nov 2, 2017
    Posts:
    6
    Please make it better. I build android/iOS and it switches back to OpenGL and all becomes black.
     
    JamesArndt likes this.
  6. tumayvarel

    tumayvarel

    Joined:
    Mar 10, 2019
    Posts:
    6
    This also worked for me. MSAA on all of my cameras are removed and it works fine now.