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3rd party library throws System.PlatformNotSupportedException in beta

Discussion in '2018.3 Beta' started by StephanieRowlinson, Nov 29, 2018.

  1. StephanieRowlinson

    StephanieRowlinson

    Joined:
    Jul 23, 2014
    Posts:
    137
    We've been using the Grapevine library to host a REST server in our application. This worked just fine in 2017.3 and 2017.4, but is now giving us PlatformNotSupportedExceptions. Running a client using the same library and hosting the server outside of Unity does still work as expected.

    All our settings are set to the latest .NET frameworks, as they were in 2017. The most likely culprit seems to be the System.Data.dll, as we used to have our own copy in our Plugins folder, but deleted it because it conflicted with Unity's own dll. Is there perhaps a way to use ours anyway?

     
  2. JoshPeterson

    JoshPeterson

    Unity Technologies

    Joined:
    Jul 21, 2014
    Posts:
    6,920
    Can you submit a bug report for this issue? I believe that it should work.
     
  3. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,589
  4. StephanieRowlinson

    StephanieRowlinson

    Joined:
    Jul 23, 2014
    Posts:
    137
    Done: 1106091
     
    Peter77 and JoshPeterson like this.