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3DSMax Materials that crashes Unity

Discussion in 'Formats & External Tools' started by holmeren, Jul 15, 2008.

  1. holmeren

    holmeren

    Joined:
    Dec 12, 2006
    Posts:
    300
    Hey
    Many of my Max 2009 materials crashes Unity if asigned when exported, except the good old "Standart mat."

    I some times uses the "Checker mat" and Vray and they crash Unnity.

    Dont have max 2008 0r max9 to test...
     
  2. Lucas Meijer_old

    Lucas Meijer_old

    Joined:
    Apr 5, 2008
    Posts:
    436
    Try exporting to a lower version of the fbx format.
    The latest max fbx exporter seems to be borked.

    Bye, Lucas
     
  3. holmeren

    holmeren

    Joined:
    Dec 12, 2006
    Posts:
    300
    Hey
    Its ok It was more a HEADS UP! ;)
    I dont find find the newest exporter borked!...(not like the previews versions, its better I would say!
    I dont wanna the checker mat in Unity its just sometimes one forget to apply af standart mat;)
     
  4. holmeren

    holmeren

    Joined:
    Dec 12, 2006
    Posts:
    300
    I all so found out that a normal light like 3dsmaxs "omni" make my Unity crash or corrupt the fbx!
    ;)
    Just so you know...
    anyone feel free to fill in on this if you find other ways to crash Unity whith and 3DSMAX Fbx export.