Hi all. I'm here to give to you guys my problem... every model i build in 3Ds Max, in unity, the forward position is the bottom of my object. I realy dont know what i'm doing wrong. The front i build the front, the left is the left and the top is top... but after export FBX object, my model simply dont come right. the forward position is the bottom of my object. Is there a bug or i'm doing somethink wrong!? Best regards, unknows.