Search Unity

3ds max import model problem

Discussion in 'Asset Importing & Exporting' started by alanwong111, Dec 22, 2021.

  1. alanwong111

    alanwong111

    Joined:
    Dec 3, 2021
    Posts:
    2
    I made a model by 3ds max. After that I want to import it to unity but here have some problems happened.
    In unity some parts of the model are shifted. The following is an example.
    https://media.discordapp.net/attachments/867396579728162841/923066976853712957/unknown.png

    There is the normal look in 3ds max.
    https://media.discordapp.net/attachments/867396579728162841/923037179150737438/unknown.png

    There is my step in 3ds max to export a FBX file.
    1. https://media.discordapp.net/attachments/867396579728162841/923060344237211688/unknown.png
    2. https://media.discordapp.net/attachments/867396579728162841/923060344757297192/unknown.png

    After that Warnings and Errors will shown.
    https://media.discordapp.net/attach...345172541460/unknown.png?width=744&height=718

    What should I do to fix this problem?
    Please Help! Thank you!