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3DS Max Custom properties

Discussion in 'Formats & External Tools' started by Plastic-Ant, Jul 3, 2014.

  1. Plastic-Ant

    Plastic-Ant

    Joined:
    Nov 7, 2012
    Posts:
    16
    Hi,

    Does anyone use the custom properties in 3DS Max with Unity via FBX?, if so, what sort of stuff do you store?

    Thanks!
     
  2. twiesner

    twiesner

    Joined:
    Oct 4, 2011
    Posts:
    309
    You can use the custom properties but you need to create a custom script in Unity to read those properties. I've used custom properties previously to automatically assign the correct collider to the mesh as on import.
     
  3. Thibault_potier

    Thibault_potier

    Joined:
    May 4, 2021
    Posts:
    46
    "you need to create a custom script in Unity to read those properties"

    Any hints on how to do that ? I really don't know how to access my custom properties on my fbx in Unity