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3DGamekit : Run animation triggers but player does not move

Discussion in 'Animation' started by unity_Lf05f7mSO7eQhw, Sep 25, 2019.

  1. unity_Lf05f7mSO7eQhw

    unity_Lf05f7mSO7eQhw

    Joined:
    Jun 5, 2019
    Posts:
    9
    Hello

    currently learning unity/fmod and have assigned footstep sounds to the Ellen character and her run animation.

    Footsteps are heard and the run animation occurs however the character no longer moves in any direction when running. Jumping with W,A,S or D pressed does cause the player to move, but not when the player is on the ground.

    What component, script or whatever is responsible for the animation + movement synchronisation?

    Any helps would be appreciated. thanks!