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3D 3DForge BLUEPRINTS

Discussion in 'Art Assets In Progress' started by S4G4N, Feb 8, 2018.

  1. S4G4N

    S4G4N

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    Hey everyone,

    A quick screen grab of the inside of one of the larger Fishing Village Houses
    Props are a mix of Village Interiors Kit & Village Exteriors Kit prefabs
    I just added some basic Point Lights here to cast some basic shadows and create a bit of atmosphere, but that is going to be for each user to add and tweak to suit their needs.
    Will drop more images soon.



    Cheers
    Cobus
     
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  2. camta005

    camta005

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    Any news about the dungeon blueprints?
     
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  3. S4G4N

    S4G4N

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    The next one to be released is the Medieval Adventure 1
    After that is the Dungeons that is important to me as well.
    It is going to be a must have for lots of users :)
     
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  4. SickaGames1

    SickaGames1

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    DunGen prefabs?
     
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  5. S4G4N

    S4G4N

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    To my understanding they would be usable with tools such as that yes
    Small, Medium and large rooms and areas with many interesting connecting passages of many types.
    Straight, L shaped, T Junctions ...

    So you would be able to easily make own design layouts even without Auto Building tools and it be fun, quick and easy
     
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  6. S4G4N

    S4G4N

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    I am still alive :)
    As you know from the past, when I go silent it meas it nears the end
    This Fishing Village BLUEPRINTS pack is going to be a must > It will contain a BONUS NEW Mesh folder
    Just a quick sneak peak :)
    Adding last Bonus Mesh data and BLUEPRINTS before I am done.
    Some basic Boats, Fish Racks and some more extras almost all in.
    The 3 Houses with interiors, Deck and Props is a single BLUEPRINT by the way.
    Village Interiors Kit & Village Exteriors Kit packages




    Cheers
    Cobus
     
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  7. JBR-games

    JBR-games

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    Out of curiosity how would BLUEPRINTS work with Gaia spawners.?
     
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  8. S4G4N

    S4G4N

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    Good question.

    On the description for Farmlands 1 for instance it says
    - Scene files for easy Gaia/GENA integration
    The data has been given to make integration possible, as in separate smaller items and not just single prefabs, so that with the spawners they can conform to terrain is you would see fit and set them up.

    Cheers
    Cobus
     
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  9. S4G4N

    S4G4N

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    Hey Everyone,

    It is that time again ;)
    Fish Villages Premium BLUEPRINTS is LIVE and right available now !!!

    Included BLUEPRINTS:
    - 20 Fish Houses with Interiors & Exteriors
    - 17 Fish Houses with Wooden Decks
    - 32 Wooden Deck sets
    - 12 Fish Markets
    - 10 Fishing Villages

    42 New FREE BONUS meshes & models:
    - 11 Boat meshes & models
    - 23 Fish Farm meshes & models
    - 8 Fish Rack meshes & models

    * If you do get it, please would you STAR rate and possibly review at your soonest convenience




















    Now for the next one ;):)
    It already far and well advanced and not far from being done.

    Medieval Adventure 1 Premium BLUEPRINTS
    A collection of Non-House Village Buildings
    - General Stores
    - Magic Shops
    - Butcheries
    - Markets
    - Inns & Taverns
    - Churches
    - Town Halls
    - Small Keep
    - Stables
    - Jails
    ...

    See you soon ;)

    Cheers
    Cobus
     
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  10. S4G4N

    S4G4N

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    Hi everyone,
    I would like to extend a humble thank you to all of you for your support in the form of purchases and positive feedback and the written reviews that I have received with this new and every other release.
    It injects some much needed energy to hear and see the happiness with the products ;):)
    Thanks
     
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  11. S4G4N

    S4G4N

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    Hi,

    Just wanted to share some images that shows the usage of the Royal Quarters Texture & Model Add-On for the Village Exteriors Kit package together with the latest Fishing Villages Premium BLUEPRINTS Package.
    By simply Drag & Dropping the included materials that make use of some great new Textures that it comes with, you can have a host of more great looking buildings and variety in your Fishing Villages as well.

    Grab any of the packages that you do not have to get same results









    Come show some screenshots of your own project using these :)

    Cheers
    Cobus
     
  12. S4G4N

    S4G4N

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    Hey everyone,

    Just showing the results of a Multi Story building using the Village Interiors Kit and the Village Exteriors Kit
    Everything working perfect, with the insert on the 3rd screenshot as a separate Child Object for Top Down game projects






    See you soon with more :)

    Cheers
    Cobus
     
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  13. itsnottme

    itsnottme

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    Hey, any plans of some kind of dungeons using the Interiors Kit?
     
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  14. S4G4N

    S4G4N

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    Oh Absolutely !!! :) :) :)
    It is already in the works.

    Will be great. I am using even Village Exteriors Kit prefabs as well since there are many great parts to build some cool Gothic and other themes BLUEPRINTS with.
    The package will have many room types, connecting passages and larger parts that should enable users to easily by hand put together large or small dungeons quick quick, as well as be able to plug them into a Procedural tool for that that would want to use the package like that.

    Come join us on the 3DForge Discord https://discord.gg/ugN2CHr and see the progress first

    I recently came across a project that used the Village Interiors Kit but with UNREAL


    Cheers
    Cobus
     
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  15. S4G4N

    S4G4N

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    Hey everyone,

    I have already shared most of these images on Facebook and 3DForge Discord
    Coming to show you all here as well ;)

    Tavern



    General Store
    Making some use of the upper Attic kind of space that is looking really cool





    Church type building
    I added this example into the DEMO scene of the Meadow Environment - Dynamic Nature together with one of the Farmlands 1 Farm Village Layouts, and I think it is looking great.
    These examples from this upcoming package will give everyone great Points of interests and landmark building in your Medieval Adventure.







    Let me know what you think :)

    Cheers
    Cobus
     
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  16. SickaGames1

    SickaGames1

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    Looks great! Keep up the good work!
     
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  17. S4G4N

    S4G4N

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    Hey everyone,
    Here is one of the included Taverns Blueprints in the upcoming Medieval Adventure 1 package.
    This one has a large outside drinking area. Others again have large interior areas with tables and chairs.




    Cheers
    Cobus
     
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  18. S4G4N

    S4G4N

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    Here are some screenshots of an Inn, that has Drinking, Eating and Sleeping facilities as well







    Cheers
    Cobus
     
  19. S4G4N

    S4G4N

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    Hi,

    Here is one of the included Magic Shops







    Cheers
    Cobus
     
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  20. S4G4N

    S4G4N

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    Hi Everyone,

    Medieval Adventure WIP question.
    All of these are completed and in the Unity project space with Interiors and Exteriors and all props.
    Included BLUEPRINTS:
    - 2 x Blacksmiths
    - 1 x Butchery
    - 2 x Chapels
    - 4 x Churches
    - 4 x General Stores
    - 2 x Inns
    - 1 x Jail House
    - 2 x Magic Shops
    - 10 x Outdoor Market Stalls
    - 3 x Taverns

    Can I have some feedback of others that would like to be seen in this package ?
    Market place Layouts by combining several Stalls ?
    Stables ?
    ... ?
     
  21. SickaGames1

    SickaGames1

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    Warehouses!
    Libraries!
    Wizard Towers!
    Town Halls!
    Auction Houses!
    Banks!
     
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  22. S4G4N

    S4G4N

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    Ahh, some good one, great call
     
  23. S4G4N

    S4G4N

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    Just quickly showing an Auction House building BLUEPRINT that I just finished as per a user suggestion




    Cheers
    Cobus
     
  24. SickaGames1

    SickaGames1

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    Good job Cobus!
     
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  25. S4G4N

    S4G4N

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    The Medieval Adventure 1 Premium BLUEPRINTS package is live

    This package includes both Interiors & Exteriors
    So you will need to have bot the Village Interiors Kit as well as the Village Exteriors Kits installed and in your project before opening these
    Included BLUEPRINTS:
    - 1 x Auction House
    - 2 x Blacksmiths
    - 1 x Butchery
    - 2 x Chapels
    - 4 x Churches
    - 4 x General Stores
    - 1 X Hunting Lodge
    - 2 x Inns (+ 2 Inns with Stables added)
    - 1 x Jail House
    - 2 x Magic Shops
    - 10 x Market Stalls
    - 5 x Markets
    - 3 x Taverns (+ 3 Taverns with Stables added)

    Here are screenshots from only some of the large list of included assets




















    Cheers
    Cobus
     
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  26. SickaGames1

    SickaGames1

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    Get these gold mines while they are still on sale!
     
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  27. Hawk0077

    Hawk0077

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    HI, I was looking to buy the interiors and exteriors kits. On the interiors asset page it states that your saving 50%? Why is that as it states that included: Taverns & Inns Kit | Catacombs & Crypts Kit | Castles & Cathedrals Interiors Kit
    Each of those packages are Euro17.87 and the interior kit is Euro 53.59 and if 3x17.87 is 53.58 then your chargeing 1 Euro more? I dont get it, unless the blueprints listed: Medieval Adventure 1 | Farmlands 1 | Outpost & Trade Stations
    Medieval Villages 1 | Fishing Villages are free with the package?

    So what is the actual deal? thanks
     
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  28. S4G4N

    S4G4N

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    Hi,

    The Village Interiors Kit is $59,99 and the VIllage Exteriors Kit is $59

    I extracted the three packages that you have mentioned from the Village Interiors Kit
    - Taverns & Inns Kit
    - Catacombs & Crypts Kit
    - Castles & Cathedrals Interiors Kit
    I made them available as smaller packages so that if a user only wanted those small parts, they do not have to buy the full Village Interiors Kit

    I merely listed the BLUEPRINTS to inform users of other popular packages that works well and provide further usage if you do own the Village Interiors Kit and/or the Village Exteriors Kit.
    These are great value Add On packages that provide ready to use, thematic collections.

    Does this make it more clear ?
    Please reach out if you need more information :)
     
    Last edited: Oct 22, 2019
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  29. Hawk0077

    Hawk0077

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    Sure, I just got confused with the saving 50% was mentioned but something didnt seem to add up thats all. thanks
     
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  30. Hawk0077

    Hawk0077

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    Do you have a demo video of the Blueprints being used? cheers
     
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  31. S4G4N

    S4G4N

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    When you have the Village Exteriors Kit & the Village Interiors Kits installed, you then import any of the BLUEPRINT packages.
    They will install/unpack in their own directory and be available to just drag & drop into your scenes.
     
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  32. SickaGames1

    SickaGames1

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    Blueprints are just a drag and drop feature of the Interiors and Exteriors kit. They are premade using both kits and makes creating a world easy!
     
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  33. Hawk0077

    Hawk0077

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    This is an awesome asset. I just wish he'd stop selling them to other people. LOL. Selfish I know but, what the heee. lol
     
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  34. S4G4N

    S4G4N

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    Thanks for trusting 3DForge in supplying your with these Prefabs :)
    I am glad that you like the packages so much :)
    Always makes me happy to read that.
     
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  35. Hawk0077

    Hawk0077

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    Your welcome, and deserve it.
     
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  36. Hawk0077

    Hawk0077

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    Thanks, downloaded, installed and populated. awesome.
     
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  37. SickaGames1

    SickaGames1

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    Yeah 3DForge has some awesome stuff! He is finishing up his next houses blueprints, with walls, castles/keeps and dungeons coming sometime after :)
     
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  38. Hawk0077

    Hawk0077

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    Hi, I'm a bit unsure as to what the Medieval Adventure Blueprint offers as the images seem to be from the Interiors pack? What is it and what does it do?

    Thanks
     
  39. SickaGames1

    SickaGames1

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    It has premade buildings of what is listed in the pack.
     
  40. SickaGames1

    SickaGames1

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    Drop and drag a church, a tavern, a magic shop ect... It has both exteriors and interiors already done for you.
     
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  41. Hawk0077

    Hawk0077

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    So is there a button/key to enter type thing?
     
  42. SickaGames1

    SickaGames1

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    To enter the doors? I think either you make a script to do so, delete the doors out entirely or take off the mesh collider and just walk through them lol.
     
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  43. Hawk0077

    Hawk0077

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    OK, right, I'm not a coder so wont be able to do that. Shame theres not one included. Thanks anyways. Much appreciated.
     
  44. SickaGames1

    SickaGames1

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  45. Hawk0077

    Hawk0077

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    I just actually found a video that teaches you.



    Not suree whether it will work but Il go that way first, then follow your suggestion if I cant get it working. Thanks.
     
  46. SickaGames1

    SickaGames1

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    Yeah. There are tons of ways to open doors and YouTube is a great resource for learning.
     
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  47. Hawk0077

    Hawk0077

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    Thanks, although there's a free/Lite version of your suggestion I think I should have a go myself otherwise my My Scripts folder will remain empty. lol. Thanks for the push. lol. All the best
     
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  48. SickaGames1

    SickaGames1

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    No problem. I wouldn't let a thing like opening/closing doors stop you from buying the BLUEPRINTS. The are worth every penny in my opinion :) Good luck!
     
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  49. Hawk0077

    Hawk0077

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    Already done. Got the fishing, adventure and villages. Awesome
     
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  50. SickaGames1

    SickaGames1

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    farms and outpost are pretty sweet too!
     
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