*UPDATE 15 July 2015* The engine has finally been released! Click here to be taken to the asset's store page! Also, HERE is the new forum page for the released version where you'll get the most frequent news updates on the asset as it gets updated. ** Hello there! So I've been working for the past couple of months on a 3D Zelda engine that is meant to emulate the mechanics and gameplay of the 3D Zelda game (mainly the N64 ones). I have just under a year of experience with Unity and studied Games Technology at university for 2 years so I'm not too bad at the whole programming bit. So what I've got working now is just the basics: The character movement, the camera, ledge grabbing action, jumping off ledges, different camera modes, targeting on targets and slope mechanics. It's all nearly done, just in the process of being polished off and bug-free. I am planning to continue working on it after it has been released so that I can not only add support for people that use it, but to add new features like combat, menu systems, saving, NPCs, etc. The engine is made with gamepads/controllers in mind as it is meant to emulate that console Zelda feel. I'm working on this completely on my own and have made everything in it myself (no use of other people's assets and nothing copied from any tutorials). I also taught myself Blender for this and did the animations myself (which as they stand now are just very amateur place-holders); also note that the animations are not mecanim animations, as I like to control movement with scripting... but this can be changed if I'm persuaded. I wanted to open up a thread so that people can offer suggestions and any help if I so desperately need it; and I might need some bug testers at some point. I have attached the complete documentation to this post that describes the features of this engine in a little more detail (though do note that some of it isn't relevant anymore, like the way the camera handles wall collisions and how the slope mechanics work). Finally, here's the latest video showcasing my engine (19.July.2015): Please leave a comment if you want to share your thoughts/interest.