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3d touch support

Discussion in 'iOS and tvOS' started by Raimis, Sep 10, 2015.

  1. Raimis

    Raimis

    Joined:
    Aug 27, 2014
    Posts:
    160
    Hello, I believe most of us have seen the keynote yesterday. The question is for unity devs - when could we expect 3d touch api exposed in unity? That brings whole new level of interaction for games.
     
  2. Shushustorm

    Shushustorm

    Joined:
    Jan 6, 2014
    Posts:
    1,084
    MrEsquire likes this.
  3. Raimis

    Raimis

    Joined:
    Aug 27, 2014
    Posts:
    160
    I have made a plugin to support 3d touch. Submitted it on Tuesday - hopefully it goes live tomorrow/early next week. Currently it's quite plain, but you can achieve everything that you could achieve by using Input.touches. If it receives traction I am considering to do integration for unity 4.6 UI and possibly some other popular 2d UI frameworks.
     
    MrEsquire likes this.
  4. odbb

    odbb

    Joined:
    Apr 13, 2014
    Posts:
    12
    Have a look into the force touch plugin I released if you like, it includes radius touch too. :)
     
  5. Raimis

    Raimis

    Joined:
    Aug 27, 2014
    Posts:
    160
    I kinda hate asset store, because it's been 2 weeks and my plugin is not available yet. I hope it goes through soon. It has all the features mentioned in the plugin above at fraction of the cost :)
     
    Last edited: Oct 2, 2015
    David-Berger likes this.
  6. Raimis

    Raimis

    Joined:
    Aug 27, 2014
    Posts:
    160
    Hello,
    After spending 3 weeks in store review, my 3d touch (force touch) plugin went live today. If the game is based on Input.touches, then it's really plug and play. You can find the plugin here, and support thread is here.