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Audio 3D stuttering audio

Discussion in 'Audio & Video' started by BubbleheadStudios, Jan 16, 2020.

  1. BubbleheadStudios

    BubbleheadStudios

    Joined:
    Oct 28, 2017
    Posts:
    6
    Hi everyone,

    I've been having a problem with 3D looped audio, after a while it begins to stutter until it completely cuts out. I moved to FMOD thinking this would solve the problem but I get the same issue.

    I only have a game object with an Audio Source (if using Unity's Audio Engine) with Audio Listener on a camera, and if I'm using FMOD, I have a Studio Listener on the camera with a game object with a Studio Event Emitter playing a looped 3D sound. It's set to play on Object Start.

    I don't understand why it's happening on both audio engines! Anyone have any ideas?