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Bug 3D stereoscopic video stays mono

Discussion in 'VR' started by missplaced_manic, Jun 16, 2022.

  1. missplaced_manic


    May 26, 2018
    Hi all,

    I am trying to get a 360 stereoscopic video running on a quest 2 and after a lot of trial and error (had black artifacts until I used Unity 2021.3 with Vulkan and URP)

    Now my video is over and under, I used the Panaromicshader on the Unity Git and I am very sure the video is set to 3D.

    I have the top half in black and white and the bottom half in colour (as I understand it this means if I close the correct eye it will be fully black and white?)

    I tried it with the OVR rig and the XR rig but both have full colour no matter which eye you close.

    Any help would be much appreciated!