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3D software to Unity Animation Bug

Discussion in 'Animation' started by Huge_malaka, Mar 25, 2019.

  1. Huge_malaka

    Huge_malaka

    Joined:
    Mar 20, 2015
    Posts:
    2
    Hey everyone! My friend and I are working on a game and have come across a problem while importing an animation into Unity!

    We've imported the file several times as a test into other 3d softwares, and the animation works, but as soon as we bring it into Unity, we get weird jitters and bug like animations we shouldn't be getting. We've tried all different settings and still no dice.

    Here's an example of the problem



    We'd really appreciate your guys help :) Thanks a bunch, hope you can help solve this issue!
     
  2. gurayg

    gurayg

    Joined:
    Nov 28, 2013
    Posts:
    269
    Hello there.
    I'm not using Maya so I can't be sure but you should definitely check if ' Resample Curves' in Animation importer does anything for you.

    Also, Does the importer give any warnings about your humanoid skeleton rig. That might also give some clues.

    Hope it helps.
     
  3. Huge_malaka

    Huge_malaka

    Joined:
    Mar 20, 2015
    Posts:
    2
    Hi Gurayg! Thanks for the quick response.

    Unfortunately in order to use resample curves, we need to be under generic rig, we're using Humanoid. Also, we tried in generic, and the resample all curves still doesn't work. :(

    Thanks again.

    Also no, no warnings or errors during export!
     
  4. Salja

    Salja

    Joined:
    Mar 23, 2017
    Posts:
    353
    Bump i have the same Problem