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Discussion in 'Works In Progress - Archive' started by DevionGames, Feb 20, 2012.
I'm going to be following this project!
Looks very useful!
Is there any way to make it not paint on faces that are not visible(like when you paint a large area on the visible side of the cube, and it runs onto a side of the cube that is not visible.)
Thanks, will see what i can do.
I could use this, any idea what it'll cost?
I am unsure about the cost so i started a poll about it here: http://forum.unity3d.com/threads/124216-3D-Runtime-Texturing