Hi, Don't know where to put this thread, hope it fits here. I want to make a game which is like Audosurf. Not the music generation thing but rather the level thing. So I have a level in 3D space and the camera/player should follow it. In my case, it would be the camera. Didn't find anything, is there a path system in 3D space? Would people be interested in this? If there isn't anything I'm going to built something for the asset store. Thanks
Do you have a concept in mind already? Even if there are other systems available, there is always room for improvement I guess. I know these two spline path systems. http://wiki.unity3d.com/index.php?title=Spline_Controller http://wiki.unity3d.com/index.php/Interpolate
There are also some packages that can create meshes from splines, such as megashapes and spline bend.
I only need to let the camera move in 3D space in a smooth and nice way. Think this asset is what I was looking for: https://www.assetstore.unity3d.com/#/content/617 And around the path i'll build my level. As I said I don't have any autogenerated stuff. (probably) Thanks for the answers. Strange that Unity doesn't have any such feature.