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3D objects showing wrong after building

Discussion in 'Editor & General Support' started by flex_interativa, May 8, 2017.

  1. flex_interativa

    flex_interativa

    Joined:
    Nov 23, 2016
    Posts:
    9
    Hello,

    i`m having some problems after building my project for Android. I am working with Kudan AR and when i try to use markerless AR i have some glitches in the object.

    Here`s an example:



    the partitions of the object are showing wrong, it also happens with other objects such as characters, any idea of what is happening?

    Already changed a lot of options in the textures, materials, tried true color compression, nothing works.
     
  2. Zenix

    Zenix

    Joined:
    Nov 9, 2009
    Posts:
    213
    It looks like you're using a transparent shader when you shouldn't be.
     
  3. flex_interativa

    flex_interativa

    Joined:
    Nov 23, 2016
    Posts:
    9
    I am not using transparent shader. since yesterday having this problem :(


     
  4. flex_interativa

    flex_interativa

    Joined:
    Nov 23, 2016
    Posts:
    9
    i discovered that the free Kudan License for development is generating this problem.