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3D GameObject set to ARCamera

Discussion in 'Vuforia' started by Bartson, Jun 25, 2018.

  1. Bartson

    Bartson

    Joined:
    Aug 6, 2016
    Posts:
    3
    Hi,
    I set GameObject as child to ARCamera, but result don't satisfied me. I wanted this GameObject to stay always in the same position on the screen. Is there any method to do this or expleination why it isn't working?
     
  2. theolagendijk

    theolagendijk

    Joined:
    Nov 12, 2014
    Posts:
    117
    This is not really a Vuforia / AR question, is it?
    If you aim to get a GameObject to stay in a fixed position on your screen... well just use a regular Unity Camera.

    Vuforia Augmented Reality is about placing objects in the real / physical space. So you sort of stick a GameObject to a part of the physical space. It would be an unnecessarily complex approach to use AR technology to keep a GameObject in the same spot in screen space.

    Here's an attempt to help you;
    1. place the GameObject in your scene
    2. aim a Camera at it.
    Done.
     
    Vuforia-Strasza likes this.