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3D Environment Artist / Technical artist looking for work

Discussion in 'Commercial: Job Seeking' started by Genebris, Jan 28, 2021.

  1. Genebris

    Genebris

    Joined:
    Mar 18, 2013
    Posts:
    144
    3D artist with 1 year of studio experience in game dev and 5 years in personal projects with Unity and other engines. Currently work as a Level Artist at Mail.ru (Moscow).

    Resume: https://resume.creddle.io/resume/at1sglx12f9
    Portfolio: https://www.artstation.com/genebris
    My solo developed Unity game on Steam: https://store.steampowered.com/app/697600/AutoStaccato/

    Looking for:
    Environment Artist / Technical Artist job. Full time. Remote or relocation.

    Skills:
    • 3D modeling of game ready assets: high poly, low poly, UV, baking, PBR Texturing.
    • In engine environment art with lighting and scene optimization.
    • Great knowledge of Unity, programming in C#, experience with other engines such as Unreal.
    • Blender, Substance Painter, Substance Designer, Photoshop.

    Previous work:

    • Level Artist at Mail.ru. 2D metroidvania, working in Blender and Unity. (Current)
    • Technical Artist at SArt. Promotional 3D projects in Unreal Engine for various clients like a Russian airline and Ministry of Defense.
    • Personal projects and indie teams as programmer and artist.

    Contact:
    Genebriss@gmail.com
    Or you can send a private message here.

    Gregory Seguru
     

    Attached Files:

    Last edited: Jan 28, 2021