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3D Cutting Displacement shader

Discussion in 'Shaders' started by LazyOnion, Mar 5, 2019.

  1. LazyOnion

    LazyOnion

    Joined:
    Mar 6, 2018
    Posts:
    22
    I want to create a wood cutting shader for 3d like having a box and cutting it by displacing, adding a cut texture to the displaced area and clipping the vertices that go beyond the other side. I tried to modifya snow track shader but I have trouble dealing with the corners of the box.

    Is this the corrent way to deal with this?