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3D Anaglyph System for Unity Free and Unity iPhone Basic/Pro

Discussion in 'Editor & General Support' started by SJAM, Sep 28, 2010.

  1. SJAM

    SJAM

    Joined:
    Jan 11, 2009
    Posts:
    672
    CURRENT VERSION : 2.1 For Unity Free/Pro 2.x/3.x, Unity iPhone Basic/Pro 1.x/3.x and Unity Android

    Give a new Dimension to your Game...

    DEMO


    Features V2.1 :
    – One Package for All Unity (iPhone 1.x/3.x, Android, Unity 2.x/3.x)
    - New Menu
    - All in One Menu for JS and C# project
    - Optimization Menu
    - A lot of corrections
    - New Tutorial
    - Bugs Fix
    - BeastLightmap Compatible


    Update V2.0.5 :
    - Fix In-Screen/Out-Screen Effects for best result In-Game
    - Tutorial for make your own Anaglyph Compatible Shader with your Classic shader

    Update V2.0.1 :
    - Fix Bugs

    Features V2.0 :
    Now, you can make easy your Stereoscopic Game !!
    - The 3D Anaglyph System is integrate on Unity Editor for Easy Use
    - Make your Game in Stereoscopic in few Click
    - More Optimization
    - A lot of corrections
    - Package for Javascript Project
    - Package for C Sharp Project
    - Tutrial to download (the link is in .Zip) French / English
    - More new compatibles shaders for maximum flexibility (Diffuse, Diffuse Detail, Vertex Color Transparent, Particle Additive, LightMap Only)
    - and More..

    Features v1.0 :
    - 3D Anaglyph Red/Cyan and Magenta/Green (Magenta/Green not tested I haven’t the glass)
    - Full Support : Unity iPhone v3.x (work on iphone, ipod, ipad)
    - Full Support : Unity Android v3.x
    - Full Support : Unity Free v3.x (Web, Mac/PC and more)
    - Animated Mesh Support
    - Unity Skybox Support
    - Stereo Flare Support
    - GUI Support
    - Unity Terrain no yet Supported
    - RealTime Shadow Maybe Work (I don’t try on pro version)
    - Unity Particle System don’t Work
    - Lighting Shader Included
    - Flat Shader Included
    - Transparency Shader Included
    - You can Customize you own Shader
    - Real-Time Toggle Between RedCyan/Normal/MagentaGreen
    - Real-Time Eye Distance and Focal Modifier
    - Demo Scene Included


    PRICE : €15 (Paypal)





     
    Last edited: Nov 22, 2010
  2. SJAM

    SJAM

    Joined:
    Jan 11, 2009
    Posts:
    672
    Ok, You can try "Monastery Demo" here to see the possibility of Anaglyph System :


    Demo on WebPlayer
     
  3. VIC20

    VIC20

    Joined:
    Jan 19, 2008
    Posts:
    2,540
    Have you tested it on the iPad? I guess it uses a lot of transparency and the fillrate might be a problem on iphone4 and ipad?
     
  4. minevr

    minevr

    Joined:
    Mar 4, 2008
    Posts:
    1,017
    nice...take a look..
     
  5. SJAM

    SJAM

    Joined:
    Jan 11, 2009
    Posts:
    672
    Yes, It's work on all Device ;-)

    New Version V2.1 :
    – One Package for All Unity (Unity iPhone 1.x/3.x, Android, Unity 2.x/3.x)
    - New Menu
    - All in One Menu for JS and C# project
    - Optimization Menu
    - A lot of corrections
    - New Tutorial
    - Bugs Fix

    See you Soon
     
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