Hello everyone! I've got new 360 camera (Insta360 Air) and I wanna translate video-thread from webcam to Unity. I used flipped sphere and class WebCamTexture and it works but look at this: I need to remove this distortions. I've checked out an image of my webcam and I've seen this: So, is there a way to make my webcam view like this? Thanks in advance. Edit: Okay, um... Shortly: how to make stereoscopic texture to monoscopic texture? Got it?
I found him: https://community.theta360.guide/t/simplest-webcam-test-in-unity/516, but I can't realize how he has done this.