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Question 360 video recorder in HDRP

Discussion in 'High Definition Render Pipeline' started by Topaz12, Apr 30, 2021.

  1. Topaz12

    Topaz12

    Joined:
    Oct 30, 2019
    Posts:
    1
    Hey everyone,

    So I'm trying to export 360 video with Unity recorder from a HDRP scene I made.

    When I export, I have issues. It seems that the output video is not equirectangular in both situation (stereoscopic too).
    Settings are below in attached file.
    And export output too.

    I'm wondering if 360 video record is possible with HDRP settings and physical camera.

    Anyone else had this issue ?

    Unity version : 2020.3.5f1
    Unity recorder version : 2.5.5

    Thank you
    Topaz12
     

    Attached Files:

    Alastair567 likes this.
  2. M4dR0b

    M4dR0b

    Joined:
    Feb 1, 2019
    Posts:
    108
    Y-hello there,

    rendering 360 can be frustrating.

    I've used this free asset, worked best for me than the Unity Recorder.
    https://assetstore.unity.com/packages/tools/camera/360-vr-camera-capture-rig-53264
    It does render equirectangular images.

    Those are the steps I've made to render a 360 video.

    1) Render each frame as PNG with size 7680x3840(2:1 ratio) 60fps(this much to maintain quality on recompression, it can take quite a while, it was 8hrs of rendering for me for a 7min video);
    2) Stitch the images to create a video with "ffmpeg" (you can find a lot of resources online to help with this step);
    3) Inject 360 metadata with "Spatial Media Metadata Injector" ;
    4) Upload on yutube, or watch with VLC, is done!
     
    mgear likes this.
  3. Alastair567

    Alastair567

    Joined:
    May 9, 2015
    Posts:
    11
    I've also been having this issue in HDRP, I will keep you updated if I find a fix...
     
  4. realitygarage

    realitygarage

    Joined:
    Feb 17, 2017
    Posts:
    9
    same here . Doing a VR project using hdrp and 2021.2.8. I found a post that recommended to setup a camera with Volume attached and Blur set to 0. This fixed issues w/ blurring video output, but the recorder still generates what looks like is maybe the ods cube format, or the conversion from that to equirectangular is not working. Seems like this would be a good workflow to get working
     
    newguy123 likes this.
  5. prxxxy

    prxxxy

    Joined:
    Jun 25, 2020
    Posts:
    3
    anyone managed to find a good workflow for this?
     
    newguy123 likes this.
  6. pilz3d

    pilz3d

    Joined:
    Mar 13, 2015
    Posts:
    9
    Same problem here.
    I use Unity 2021.1.16f in HDRP and use the Unity recorder asset.
    But am unable to create a 360 video. its blurry and incorrect.
    It probably has to do with the camera settings...:(
    Please does anyone has a solution?
     
    newguy123 likes this.
  7. myjustmagic

    myjustmagic

    Joined:
    Jul 30, 2021
    Posts:
    1
    Hello Guys.. You need to Uncheck the Motion Blur under Post Process from Edit--> Project Settings--> HDRP Default settings.. Hope it solves the problem..:)
     
    blindsp0t and Gabriula like this.
  8. blindsp0t

    blindsp0t

    Joined:
    May 30, 2016
    Posts:
    6
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