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Feedback 360° video PROJECTOR (not renderer) needed

Discussion in 'Shaders' started by reckless_glitch, Aug 7, 2019.

  1. reckless_glitch

    reckless_glitch

    Joined:
    Nov 22, 2013
    Posts:
    14
    Ok, so we got the projectors from standard assets, nice, but they project only flat up to 180 degrees. I want to make a projection up to 360 degrees onto 3d surfaces. No cubemap, no 6 projectors, no sphere, yust dump pixel at latitude and longitude relative to the source point of the projector gets coloured by a pixel taken x/y on a texture. Somebody must have done that already, no?
    thanks, ben