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Feedback 360 capture is not matching properly.

Discussion in 'Audio & Video' started by soleron, Jan 12, 2020.

  1. soleron

    soleron

    Joined:
    Apr 21, 2013
    Posts:
    584
    upload_2020-1-12_20-59-16.png

    360 captures with such issues can't be used for anything.

    Unity 2019.9.0f3
    HDRP 7.1.7
    Recorder 2.1.0
     
  2. cguertin

    cguertin

    Unity Technologies

    Joined:
    Aug 20, 2019
    Posts:
    83
    Hey @soleron! Unfortunately this is a known issue with 360 Recording and post-processes. It is in our backlog but we don't currently have an ETA for a fix.

    I know it's definitely not ideal but disabling post-processes like Fog, Bloom, and Vignette should make these "lines" disappear (if you can get away without it in your project).

    Cheers!
     
  3. soleron

    soleron

    Joined:
    Apr 21, 2013
    Posts:
    584
    Come on guys.. "not ideal"? :D
    I expect this from bad politicians but not fellow developers.

    This is a core feature if you disable this it looks bad. This should be a blocker. It's critical. Renders the recorder useless for the vast majority of people who would need it.