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Question 32-bit texture assets in Single Chanel

Discussion in 'Universal Render Pipeline' started by hiro_j, May 31, 2023.

  1. hiro_j

    hiro_j

    Joined:
    May 13, 2019
    Posts:
    16
    I have prepared a texture (lookup texture) for a complex calculation result in RFloat Format.
    How should I set it up in Texture Asset in Unity?
    Even if I set TextureType to Default or Single Chanel, I can't find anything that corresponds and only up to R16 comes up.
    I am hoping that RFloat or R32 etc. will come up.