Search Unity

  1. We are migrating the Unity Forums to Unity Discussions. On July 12, the Unity Forums will become read-only.

    Please, do not make any changes to your username or email addresses at id.unity.com during this transition time.

    It's still possible to reply to existing private message conversations during the migration, but any new replies you post will be missing after the main migration is complete. We'll do our best to migrate these messages in a follow-up step.

    On July 15, Unity Discussions will become read-only until July 18, when the new design and the migrated forum contents will go live.


    Read our full announcement for more information and let us know if you have any questions.

Question 3 questions about collisions

Discussion in 'VR' started by ShadyIsCool, Aug 17, 2023.

  1. ShadyIsCool

    ShadyIsCool

    Joined:
    Jun 21, 2022
    Posts:
    2
    All are shown in video.

    1 - How do I make my collisions smooth?
    2 - How do I stop items from making me fly when I pick them up?
    3 - Why do I sometimes slide excessively when I touch objects?

    Thanks in advance!
     
  2. DevDunk

    DevDunk

    Joined:
    Feb 13, 2020
    Posts:
    5,251
    1. What do you mean with smooth?
    Unity has decently realistic collisions, just implement it right.
    2/3. Add the grabbable objects to a layer and the body to a layer. Then ignore collision between the 2. Otherwise you force a grabbed object into the body collider, making you fly up