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2D UI in Oculus stereoscopic 3d Renderings

Discussion in 'AR/VR (XR) Discussion' started by Gutz-Pilz2, Nov 24, 2015.

  1. Gutz-Pilz2

    Gutz-Pilz2

    Joined:
    Apr 26, 2013
    Posts:
    2
    Hi there,

    i am working on a VR-Project.
    Basically two 360° Rendered Images
    Now i am trying to have a second info layer

    what i found - and think what looks really nice

    @~minute 2

    Is there a easy way to achieve a look like that in Unity ?
    Also with those nice transitions.

    Really apreciate any hint that'll lead me in a direction :)

    Thanks in advance
     
  2. shakhruz

    shakhruz

    Joined:
    Feb 17, 2011
    Posts:
    43
    Very nice video!
    Yes, you can achieve everything you have seen on the video in Unity. I would recommend trying to use something like DOTween library for an easy and fast way to animate text objects over your 360 images.

    For high quality text there is also TextMesh Pro.

    If you just want to manually build a scene in a room with a panoramic image, you can just drop in "info" game objects and manually position them in your scene so that they look like being attached to a spot in the room.
     
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