Hi, So I'm trying to make use of the individual sorting mode, but it seems it's only possible to sort from the middle of the tiles/cells? Would it be possible to add an option to sort from different corners of the cell? I'm particularly interested in sorting from the bottom. Usecase, let's use a piece of a pole as an example (see attached image for illustrations): Objects that are 2 tiles where you want the bottom tile to act as the collider and the top be something the player can walk behind. Illustration 2: As long as the player is above the middle of the cell everything is sorting correctly. Illustration 3: But as soon as the player is below the pole will sort below. The player can walk below the middle since the collider is not one full cell. Illustration 1: And you can't just put the top fence tile to a higher sorting layer as the player is taller than one cell, meaning he will be able to cover more than 1 cell. This is of course already possible but it ends up being a mess where you set the pivot in each tile sprite and change the anchoring.