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2D Tilebased collision based on playing mode

Discussion in '2D Experimental Preview' started by unity_H_gA5i9LgBQ6Nw, Sep 12, 2018.

  1. unity_H_gA5i9LgBQ6Nw

    unity_H_gA5i9LgBQ6Nw

    Joined:
    Sep 12, 2018
    Posts:
    1
    I'm working on a 2D platformer and I want to add a computer switching feature. I want to diasavle certain collides depending on the colour you currently are. It is also supposed to be local multiplayer so I don't think I can just completely disable the tile collider. Please help me.