Welcome I have a script which generates me ground but this sprite terrain is rotated through which during the generation of the terrain spawned holes arise as on the screen below. And I want it to be made as it is on this screen. How to do it?
You could use an adjustment factor that changes depending on if you are placing an odd or even row. If it is even, use an adjustment of zero. If it is odd, use an adjustment of half the size of your tile.