2D Sprite Shape 6.0 released for Unity 2021.1 What’s new? With the release of Unity 2021.1 2D Sprite Shape 6.0 is now available. In this release: The Sprite Shape edge height is now interpolated linearly between control points that are both linear and smoothly if otherwise. See the full changelog here. About Sprite Shape Sprite Shape is a flexible and powerful world building Asset that features Sprite tiling along a shape's outline that automatically deforms and swaps Sprites based on the angle of the outline. Additionally, you can assign a Fill texture to a Sprite Shape to create filled shapes with tiled textures as backgrounds or other large level-building props. Read more in the Sprite Shape documentation here. Getting Started In an existing project in Unity 2021.1: Open Package Manager by going to Window > Package Manager Select Unity Registry in the Packages drop-down menu. Choose 2D Sprite Shape from the list and click on Install at the bottom right of the Package Manager window. Creating a new project in Unity 2021.1 by selecting the 2D Template in Unity Hub will also install 2D Sprite Shape 6.0 by default. Explore the Samples 2D Sprite Shape comes with Samples showing the features in action and Extras scripts that show how to extend the functionality of Sprite Shape. To get the samples: Open Package Manager by going to Window > Package Manager Select Unity Registry in the Packages drop-down menu. Expand the Samples section. Click the Import button next to the sample you want to import. What can you do? Try it out and let us know what you think of the package. We want to know what works as expected, what doesn’t and what is missing.