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2D sprite import blurriness

Discussion in '2D' started by Mike_17, Jun 25, 2019.

  1. Mike_17

    Mike_17

    Joined:
    Jan 30, 2017
    Posts:
    10
    Hello everybody

    I'm making a 2D game and some of the sprites I'm importing are doing weird stuff as in the background of this picture.
    Sans titre-3.png

    My first background sprite has a weird blurry outline whereas my other background sprites do not have a blurry outline.

    The sprite is not blurry as a png file :
    Sans titre-4.png

    Here are the import settings of the sprite :
    Sans titre-1.png

    Here are the import settings of an other sprite that doesn't have this problem :
    Sans titre-2.png

    I don't understand where this blurry problem comes from...
    Please help :'(
     
  2. Mike_17

    Mike_17

    Joined:
    Jan 30, 2017
    Posts:
    10
    Okay so first off, I'm an idiot. And I apologize for that.

    The problem was that my texture was bigger than the "Max Size" parameter of my import settings. It was 2381 by 75 so be careful when you import sprites in your project. Getting that max size higher solved my problems.

    A very intelligent way of doing import is making an import preset asset and set it as default.