Hello everybody I'm making a 2D game and some of the sprites I'm importing are doing weird stuff as in the background of this picture. My first background sprite has a weird blurry outline whereas my other background sprites do not have a blurry outline. The sprite is not blurry as a png file : Here are the import settings of the sprite : Here are the import settings of an other sprite that doesn't have this problem : I don't understand where this blurry problem comes from... Please help :'(
Okay so first off, I'm an idiot. And I apologize for that. The problem was that my texture was bigger than the "Max Size" parameter of my import settings. It was 2381 by 75 so be careful when you import sprites in your project. Getting that max size higher solved my problems. A very intelligent way of doing import is making an import preset asset and set it as default.